Declaring variables
Declaring primatives: var variable = 1;
Declaring objects: private var variable:Object = new Object();
Declaring loops &logic
For loop: for (var i = 0; i < 10; i++) {}
While loop: while (i < 10) {i++; }
If Statements: if (variable == true) {} else if (variable != false) {} else {}
Declaring methods &classes
Methods: private function handleEvent(evtObj:Object):Void {}
Classes: class BetterForm extends mx.screens.Form {}
Implementing listeners
Adding a listener: doneButton.addEventListener("click", this);
Handling events:
private function handleEvent(evtObj:Object):Void
{
if (evtObj.type == "load")
{
this.load();
}
else if (evtObj.type == "click")
{
this.buttonPressed();
}
}
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