// Fig. 7.25: building.h // Building class definition. #ifndef BUILDING_H #define BUILDING_H #include "elevator.h" // Elevator class definition #include "floor.h" // Floor class definition #include "clock.h" // Clock class definition #include "scheduler.h" // Scheduler class definition class Building { public: Building(); // constructor ~Building(); // destructor void runSimulation( int ); // controls simulation private: Floor floor1; // floor1 object Floor floor2; // floor2 object Elevator elevator; // elevator object Clock clock; // clock object Scheduler scheduler; // scheduler object }; // end class Building #endif // BUILDING_H /************************************************************************** * (C) Copyright 1992-2003 by Deitel & Associates, Inc. and Prentice * * Hall. All Rights Reserved. * * * * DISCLAIMER: The authors and publisher of this book have used their * * best efforts in preparing the book. These efforts include the * * development, research, and testing of the theories and programs * * to determine their effectiveness. The authors and publisher make * * no warranty of any kind, expressed or implied, with regard to these * * programs or to the documentation contained in these books. The authors * * and publisher shall not be liable in any event for incidental or * * consequential damages in connection with, or arising out of, the * * furnishing, performance, or use of these programs. * *************************************************************************/