// Fig. 7.39: floorButton.h // FloorButton class definition. #ifndef FLOORBUTTON_H #define FLOORBUTTON_H class Elevator; // forward declaration class FloorButton { public: FloorButton( int, Elevator & ); // constructor ~FloorButton(); // destructor void pressButton(); // press the button void resetButton(); // reset the button private: const int floorNumber; // button's floor number bool pressed; // button state // reference to elevator used to summon // elevator to floor Elevator &elevatorRef; }; // end class FloorButton #endif // FLOORBUTTON_H /************************************************************************** * (C) Copyright 1992-2003 by Deitel & Associates, Inc. and Prentice * * Hall. All Rights Reserved. * * * * DISCLAIMER: The authors and publisher of this book have used their * * best efforts in preparing the book. These efforts include the * * development, research, and testing of the theories and programs * * to determine their effectiveness. The authors and publisher make * * no warranty of any kind, expressed or implied, with regard to these * * programs or to the documentation contained in these books. The authors * * and publisher shall not be liable in any event for incidental or * * consequential damages in connection with, or arising out of, the * * furnishing, performance, or use of these programs. * *************************************************************************/