// Fig. 10.16: circle.h // Circle class contains x-y coordinate pair and radius. #ifndef CIRCLE_H #define CIRCLE_H #include "point.h" // Point class definition class Circle : public Point { public: // default constructor Circle( int = 0, int = 0, double = 0.0 ); void setRadius( double ); // set radius double getRadius() const; // return radius double getDiameter() const; // return diameter double getCircumference() const; // return circumference virtual double getArea() const; // return area // return name of shape (i.e., "Circle") virtual string getName() const; virtual void print() const; // output Circle object private: double radius; // Circle's radius }; // end class Circle #endif /************************************************************************** * (C) Copyright 1992-2003 by Deitel & Associates, Inc. and Prentice * * Hall. All Rights Reserved. * * * * DISCLAIMER: The authors and publisher of this book have used their * * best efforts in preparing the book. These efforts include the * * development, research, and testing of the theories and programs * * to determine their effectiveness. The authors and publisher make * * no warranty of any kind, expressed or implied, with regard to these * * programs or to the documentation contained in these books. The authors * * and publisher shall not be liable in any event for incidental or * * consequential damages in connection with, or arising out of, the * * furnishing, performance, or use of these programs. * *************************************************************************/