// Fig. 10.14: point.h // Point class definition represents an x-y coordinate pair. #ifndef POINT_H #define POINT_H #include "shape.h" // Shape class definition class Point : public Shape { public: Point( int = 0, int = 0 ); // default constructor void setX( int ); // set x in coordinate pair int getX() const; // return x from coordinate pair void setY( int ); // set y in coordinate pair int getY() const; // return y from coordinate pair // return name of shape (i.e., "Point" ) virtual string getName() const; virtual void print() const; // output Point object private: int x; // x part of coordinate pair int y; // y part of coordinate pair }; // end class Point #endif /************************************************************************** * (C) Copyright 1992-2003 by Deitel & Associates, Inc. and Prentice * * Hall. All Rights Reserved. * * * * DISCLAIMER: The authors and publisher of this book have used their * * best efforts in preparing the book. These efforts include the * * development, research, and testing of the theories and programs * * to determine their effectiveness. The authors and publisher make * * no warranty of any kind, expressed or implied, with regard to these * * programs or to the documentation contained in these books. The authors * * and publisher shall not be liable in any event for incidental or * * consequential damages in connection with, or arising out of, the * * furnishing, performance, or use of these programs. * *************************************************************************/