// Fig. 10.29: commission.h // CommissionEmployee class derived from Employee. #ifndef COMMISSION_H #define COMMISSION_H #include "employee.h" // Employee class definition class CommissionEmployee : public Employee { public: CommissionEmployee( const string &, const string &, const string &, double = 0.0, double = 0.0 ); void setCommissionRate( double ); double getCommissionRate() const; void setGrossSales( double ); double getGrossSales() const; virtual double earnings() const; virtual void print() const; private: double grossSales; // gross weekly sales double commissionRate; // commission percentage }; // end class CommissionEmployee #endif // COMMISSION_H /************************************************************************** * (C) Copyright 1992-2003 by Deitel & Associates, Inc. and Prentice * * Hall. All Rights Reserved. * * * * DISCLAIMER: The authors and publisher of this book have used their * * best efforts in preparing the book. These efforts include the * * development, research, and testing of the theories and programs * * to determine their effectiveness. The authors and publisher make * * no warranty of any kind, expressed or implied, with regard to these * * programs or to the documentation contained in these books. The authors * * and publisher shall not be liable in any event for incidental or * * consequential damages in connection with, or arising out of, the * * furnishing, performance, or use of these programs. * *************************************************************************/