#include using namespace std; int fun1(int *, int); int main (void) { int ice(0); int * ice_ptr = &ice; int skate(0); int * skate_ptr = &skate; int return_value(0); ice = 10; skate = 20; return_value = fun1(ice_ptr, skate); cout << "ice = " << ice << endl; cout << "skate = " << skate << endl; cout << "return_value = " << return_value << endl; } int fun1 ( int * ptr, int var) { int local; local = 4; *ptr = (*ptr)++; var = var++; return(local+var); }