buttonsEnabled

Syntax: the buttonsEnabled of sprite whichFlashSprite
the buttonsEnabled of member whichFlashMember
Type: Cast member property; sprite property
Description: This property controls whether the buttons in a Flash movie are active. Button actions are triggered only when the actionsEnabled property is set to TRUE. The buttonsEnabled property can have these values:
TRUE The buttons in the Flash movie are active.
FALSE The buttons in the Flash movie are inactive.
The buttonsEnabled property can be tested and set. The default setting is TRUE.
Example: This handler accepts a sprite reference and toggles the sprite's buttonsEnabled property on or off.
on ToggleButtons whichSprite
	set the buttonsEnabled of sprite whichSprite = not the buttonsEnabled of sprite whichSprite
end

Related Lingo: actionsEnabled property.

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