Syntax: | goToFrame(sprite whichFlashSprite, frameNumber ) |
Type: | Command |
Description: | This command plays a Flash movie sprite beginning at the frame identified by the frameNumber parameter. Using the goToFrame command has the same effect as setting a Flash movie sprite's frame property. |
Example: | This handler branches to different points within a Flash movie in channel 5. It accepts a parameter that indicates which frame to go to. |
on Navigate whereTo goToFrame(sprite 5, whereTo) end |
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