goToFrame

Syntax: goToFrame(sprite whichFlashSprite, frameNumber)
Type: Command
Description: This command plays a Flash movie sprite beginning at the frame identified by the frameNumber parameter. Using the goToFrame command has the same effect as setting a Flash movie sprite's frame property.
Example: This handler branches to different points within a Flash movie in channel 5. It accepts a parameter that indicates which frame to go to.
on Navigate whereTo
	goToFrame(sprite 5, whereTo)
end


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