Syntax: |
the playing of sprite whichFlashSprite |
Type: |
Sprite property |
Description: |
This property indicates whether a Flash movie is playing or stopped. The playing of sprite property can have these values: |
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TRUE The movie is playing.
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FALSE The movie is stopped.
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The playing of sprite property can be tested but not set.
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Example: |
This frame script checks to see if the Flash movie sprite in channel 5 is playing and, if it is not, it starts the movie. |
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on enterFrame
if the playing of sprite 5 = FALSE then
play sprite 5
end if
end
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