Syntax: | the viewV of sprite whichFlashSprite |
the viewV of member whichFlashMember
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Type: | Cast member property; sprite property |
Description: | This property controls the vertical coordinate of a Flash movie's view point. This point is specified in Flash movie pixel units. The point values can be floating-point numbers. |
A Flash movie's view point is set relative to its origin point. For more information,
see the viewPoint property.
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Setting a positive value for viewV shifts the movie up inside the sprite; setting a
negative value shifts the movie down. Therefore, changing the viewV property can
have the effect of cropping the movie, or even of removing the movie from view
entirely.
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The viewV property can be tested and set. The default setting is 0.
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Example: | This handler accepts a sprite reference as a parameter and moves the view of a Flash movie sprite from top to bottom within the sprite's bounding rectangle. |
on panDown whichSprite repeat with i = 120 down to -120 set the viewV of sprite whichSprite = i updatestage end repeat end |
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Related Lingo: | viewH property, viewPoint property, viewScale property |
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