viewV

Syntax: the viewV of sprite whichFlashSprite
the viewV of member whichFlashMember
Type: Cast member property; sprite property
Description: This property controls the vertical coordinate of a Flash movie's view point. This point is specified in Flash movie pixel units. The point values can be floating-point numbers.
A Flash movie's view point is set relative to its origin point. For more information, see the viewPoint property.
Setting a positive value for viewV shifts the movie up inside the sprite; setting a negative value shifts the movie down. Therefore, changing the viewV property can have the effect of cropping the movie, or even of removing the movie from view entirely.
The viewV property can be tested and set. The default setting is 0.
Example: This handler accepts a sprite reference as a parameter and moves the view of a Flash movie sprite from top to bottom within the sprite's bounding rectangle.
on panDown whichSprite
	repeat with i = 120 down to -120
		set the viewV of sprite whichSprite = i
		updatestage
	end repeat
end

Related Lingo: viewH property, viewPoint property, viewScale property

Previous