QuickTime media sprite icons

Adding a QuickTime 3 sprite icon to the flowline is the first step in using QuickTime 3 media in your Authorware piece.

To add QuickTime media sprite icon:

1 Place the Paste Hand on the flowline where you want to insert the QuickTime 3 sprite icon.
2 Choose Insert > Media > QuickTime 3.
Authorware opens the QuickTime Asset Properties dialog box.
3 Using the dialog box, locate and select the file you want to insert as QuickTime media.
QuickTime media is inserted as a linked, external file. You can select a file in two ways:
To add a file on your computer or on a network drive, click the Browse button. In the dialog box, locate the file, select it, and click Open.
To add a file from a location on the Internet, click the Internet button. In the dialog box, type the URL of the file and click OK.
When you finish, you see the pathname or the URL of the file in the Link File field.
If you prefer, you can also type directly in the Link File field.
4 Select Playback, Options, Video, and Rate settings for the selected QuickTime sprite icon.
5 Select Framing options for the selected QuickTime sprite icon.
QuickTime 3 provides the ability to rotate, scale, and offset a QuickTime movie's image within its sprite's bounding rectangle. You can take advantage of these new features by manipulating the sprite's rotation, scale and translation properties. For more information, look up "Sprite properties" in the index of Authorware's online Help.
The Crop and Scale options determine how a movie's image appears within its sprite's bounding rectangle when the movie is rotated, scaled, or offset. When you select Crop, the movie's image appears at its default size, which means that any portions that extend beyond the sprite's rectangle are not visible. When Scale is selected, the movie is scaled to fit inside the bounding rectangle.
The Center property determines whether transformations occur with the QuickTime movie centered within the sprite (when Center is selected) or with the movie's upper-left corner aligned with the sprite's upper-left corner (when Center is not selected).
6 When you finish selecting options, click OK to close the dialog box.