Don't study just definitions for this exam. You should understand how each of these items fit in the "big picture" of computing.
There will be a couple of Excel questions from the lecture notes.
Relative and Absolute Referencing
Charts and Graphs
Know why ###### shows up in a cell. (cell is too narrow, try it).
History of Computing Lecture
The Term "computers"
People
Steve Jobs
Steve Wozniak
Bill Gates / Paul Allen
Herman Hollerith
Charles Babbage
Lady Byron
Tim Berners Lee
Douglas Engelbart
Marc Andreeson (mosaic)
George Boole
First commercial microcomputer
First modern GUI and mouse
First successful commercial software
Microprocessor introduction
Origins of DOS
Mosiac
Origin of Internet
Univac and Eniac
The generations of computers -> what goes with them
Future of Computing Lecture
"Wintel" standard = Windows and Intel processors, the market is saturated with this pair together.
Bloatware
How you'll buy software in the future
Java
Key attributes
Applets
Internet appliances
Freeware, shareware, Beta software
Internet connections
Telecommuting
PDA's
Ecommerce
Storage
Chapter 3 in the text
The differences between how the different storage hardware represents the digital data (magnetic, pits, electronic, etc. )
Sectors, tracks, Cylinders
FAT
Examples of each type of storage device, e.g. Magnetic storage = harddrive
Access time
Viruses
Speeds
Technology of how to store more on the same size apparatus (e.g. DVD vs CD-ROM)
Compression
Types of harddrives, IDE and SCSI
Virutal memory
Formatting
Memory Capacity for types of storage
For speed, cost and capacity make sure you look at the pyramid on
page 6.3, actually many of the pictures in this chapter are important.
Networking
Modem
Front end processors
Multiplexer
Routers
Transmission medium types
Common Carriers
Client/Server Computing
The MSU technologies from the notes
Protocols
Nodes
Client/Servers
Front end applications vs Back end applications
Broadband vs Baseband
Analog vs. Digital
Bandwidth
DSL, ISDN, T1, T3, etc. etc.
Wireless mediums (bluetooth, 802.11)
Intranets
TCP/IP
Output
Chapter 4 in the book
Resolution
Pixels
Dot pitch
RGB
VRAM
Refresh rate
Printers - laser, dotmatrix, bubblejet, plotters, etc.
etc.
Virtual Reality
Video Cards
HDTV
Terminals
Input
Programming
Read the lecture notes
Progamming languages
Object Oriented
Run time errors
Compiler errors
Control structures
Infinite Loop
Source Code
Pseudcode
Multimedia
Read the lecture notes
What is multimedia?
Applications of multimedia
Animation
CBT, WBT
Advantages of CBT, WBT
Virtual Reality
Eduatainment
Kiosks
VRML
Making of the project
AnalysisHTML lecture
Design
Production
Authoring