/*sound.c*/ #include #if defined(CONF_DSOUND) #include #include /*array of notes that make up the refrain*/ /*of Devil with a Blue Dress*/ static const note_t devil[] = { { PITCH_G4, QUARTER }, { PITCH_G4, QUARTER }, { PITCH_G4, QUARTER }, { PITCH_G4, QUARTER }, { PITCH_G4, HALF }, { PITCH_G4, HALF }, { PITCH_G4, HALF }, { PITCH_G4, HALF }, { PITCH_G4, HALF }, { PITCH_G4, HALF }, { PITCH_F4, QUARTER }, { PITCH_F4, QUARTER }, { PITCH_F4, QUARTER }, { PITCH_F4, QUARTER }, { PITCH_F4, HALF }, { PITCH_F4, HALF }, { PITCH_F4, HALF }, { PITCH_PAUSE, HALF }, { PITCH_PAUSE, HALF }, { PITCH_PAUSE, HALF }, { PITCH_E4, QUARTER }, { PITCH_E4, QUARTER }, { PITCH_E4, QUARTER }, { PITCH_E4, QUARTER }, { PITCH_F4, HALF }, { PITCH_F4, HALF }, { PITCH_E4, HALF }, { PITCH_E4, HALF }, { PITCH_F4, HALF }, { PITCH_F4, HALF }, { PITCH_E4, QUARTER }, { PITCH_E4, QUARTER }, { PITCH_E4, QUARTER }, { PITCH_E4, QUARTER }, { PITCH_F4, HALF }, { PITCH_F4, HALF }, { PITCH_E4, HALF }, { PITCH_PAUSE, HALF }, { PITCH_PAUSE, HALF }, { PITCH_PAUSE, HALF }, { PITCH_END, 0 } }; int main(int argc,char *argv[]) { /*The default makes this a really, really slow song*/ /*So, we speed it up a little bit.*/ dsound_set_duration(40); /*now, we play it*/ while (!shutdown_requested()) { if (wait_event(dsound_finished,0) != 0) dsound_play(devil); sleep(1); } return 0; } #else #warning sound.c requires CONF_DSOUND which is not set #warning sound demo will do nothing int main(int argc, char *argv[]) { return 0; } #endif // CONF_DSOUND