Usage:
$ gcc -o client client.c
$ ./client
---------------------------
Client Code:
/* Client : INET */
#include <sys/types.h>
#include <sys/socket.h>
#include <stdio.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <unistd.h>
int main()
{
int sockfd;
int len;
struct sockaddr_in address; /* INET domain*/
int result;
char ch = 'A';
/* Create a socket for the client. */
sockfd = socket(AF_INET, SOCK_STREAM, 0);
/* Name the socket, as agreed with the server. */
address.sin_family = AF_INET;
address.sin_addr.s_addr = inet_addr("127.0.0.1");
address.sin_port = htons(9734);
len = sizeof(address);
/* Now connect our socket to the server's socket. */
result = connect(sockfd, (struct sockaddr *)&address, len);
if(result == -1) {
perror("Error: client");
exit(1);
}
/* We can now read/write via sockfd. */
write(sockfd, &ch, 1);
read(sockfd, &ch, 1);
printf("Character from server = %c\n", ch);
close(sockfd);
exit(0);
}