Graphic Design Topics
Syllabus - Graphic Design Professor
- What is the role of the graphic designer in the web design process?
Observation - programmers have too little design knowledge,
designers have too little programming experience and people
with both skills are a rare breed.
- Planning and organizing content for the web.
Questions you need to ask yourself and the client.
Wireframing and site maps.
- Creative ideation techniques.
How to brainstorm and how to overcome creative blocks.
- The elements and principles of design as they might apply to a web
page layout
- line, shape, direction, size, texture, color, value
- balance, repetition, contrast, harmony, dominance, unity
- The Theory of Gestalt (visual organization principles) -
closure, proximity, continuance, similarity and alignment.
- Semiotics - the meaning behind signs and symbols.
- Type 101 - type design basics
- difference between html text and graphics
- legibility
- concepts of point size, leading and kerning
- uppercase, lowercase, bold, italics - when and why to use them
- Type 102 - typographical hierarchies.
Organizing information through type design.
- Color
- psychology behind color choice
- how to use for legibility, etc.
- analogous, complementary and primary color palettes
- how to use Adobe Kuler to create palettes
- Photography 101 - what makes for a great versus a mediocre photo, cropping,
color tweaking and other tips.
- Page Layout - using tables to organize your content and using type design
to segregate that content visually.
- Buttons - website conventions and how/when it is ok to break them. What
defines a successful rollover state. How to avoid the cheese factor.
- Text and image used in conjunction. Avoiding see and say combinations.
Inviting the viewer to participate in your concept.
- Review of award-winning designed websites. (source: Communication Arts)