Curves Lab

First

Demo the texture lab and send the code to my email with the subject saying Texture lab, name

In-Lab

In-Lab - To do in lab today. I've trained you all so well to stay and work in lab, during the scheduled time, I decided to give you a in-lab simple in- lab problem to solve. It will prepare you for the test question tomorrow.

Use the curve bezcurve.c program that I linked in last week's lecture.
Manipulate the program to create the following output:

I didn't take as much time as I should on the o's. Your o's should look better than mine. I had 3 hours today to create this image, but with all the visits I've had today I ran out of time to make my 0's better. You do better, make me proud.

Due at the end of the lab, before you leave

More

Outlab stuff due next week:
  1. For your out lab include a curved polygon or two.
  2. Start adding some animation to your objects. There's one bouncing basketball, but that's about it for animated objects, everybody include some animation.