Function Calls
•You use the glLightf function to select attenuation factors.  Default values are kc=1, kl=0, kq=0.
–glLightf(GL_LIGHT0, GL_CONSTANT_ATTENUATION, 2.0);
–glLightf(GL_LIGHT0, GL_LINEAR_ATTENUATION, 0.0);
–glLlightf(GL_LIGHT0, GL_QUADRATIC_ATTENUATION, 0.0);
–
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