Introducing VRML Syntax



VRML File Structure

A Sample File

Example

Using Nodes

Fields and Values

Using fields and values

Building shapes

Specifying geometry

Extra geometry

Points, Lines and Polygons

Other Tricks

Big Bright Shiny Objects

Textures, Textures, and Textures

Texture Transforms

Animating worlds

Animating worlds

Controlling when to animate

Controlling how to animate

Controlling how to animate

Controlling how to animate