#include <sys/bitops.h>
Go to the source code of this file.
Defines | |
#define | LCD_ARMS 0xef43,0x0 |
#define | LCD_BODY 0xef43,0x1 |
#define | LCD_1LEG 0xef43,0x2 |
#define | LCD_2LEGS 0xef43,0x3 |
#define | LCD_0_TOP 0xef44,0x4 |
#define | LCD_0_MID 0xef44,0x5 |
#define | LCD_0_BOT 0xef44,0x7 |
#define | LCD_0_TOPR 0xef45,0x5 |
#define | LCD_0_BOTR 0xef45,0x7 |
#define | LCD_0_TOPL 0xef47,0x5 |
#define | LCD_0_BOTL 0xef47,0x7 |
#define | LCD_1_TOP 0xef43,0x4 |
#define | LCD_1_MID 0xef43,0x5 |
#define | LCD_1_BOT 0xef43,0x7 |
#define | LCD_1_TOPR 0xef47,0x1 |
#define | LCD_1_BOTR 0xef47,0x3 |
#define | LCD_1_TOPL 0xef48,0x5 |
#define | LCD_1_BOTL 0xef48,0x7 |
#define | LCD_2_TOP 0xef44,0x0 |
#define | LCD_2_MID 0xef44,0x1 |
#define | LCD_2_BOT 0xef44,0x3 |
#define | LCD_2_TOPR 0xef48,0x1 |
#define | LCD_2_BOTR 0xef48,0x3 |
#define | LCD_2_TOPL 0xef49,0x5 |
#define | LCD_2_BOTL 0xef49,0x7 |
#define | LCD_2_DOT 0xef48,0x6 |
#define | LCD_3_TOP 0xef46,0x0 |
#define | LCD_3_MID 0xef46,0x1 |
#define | LCD_3_BOT 0xef46,0x3 |
#define | LCD_3_TOPR 0xef4b,0x1 |
#define | LCD_3_BOTR 0xef4b,0x3 |
#define | LCD_3_TOPL 0xef4b,0x5 |
#define | LCD_3_BOTL 0xef4b,0x7 |
#define | LCD_3_DOT 0xef49,0x6 |
#define | LCD_4_TOP 0xef46,0x4 |
#define | LCD_4_MID 0xef46,0x5 |
#define | LCD_4_BOT 0xef46,0x7 |
#define | LCD_4_TOPR 0xef4a,0x1 |
#define | LCD_4_BOTR 0xef4a,0x3 |
#define | LCD_4_TOPL 0xef4a,0x5 |
#define | LCD_4_BOTL 0xef4a,0x7 |
#define | LCD_4_DOT 0xef4b,0x6 |
#define | LCD_5_MID 0xef4a,0x6 |
#define | LCD_A_SELECT 0xef4a,0x2 |
#define | LCD_A_LEFT 0xef46,0x6 |
#define | LCD_A_RIGHT 0xef46,0x2 |
#define | LCD_B_SELECT 0xef43,0x6 |
#define | LCD_B_LEFT 0xef44,0x2 |
#define | LCD_B_RIGHT 0xef47,0x2 |
#define | LCD_C_SELECT 0xef44,0x6 |
#define | LCD_C_LEFT 0xef47,0x6 |
#define | LCD_C_RIGHT 0xef45,0x6 |
#define | LCD_S1_SELECT 0xef49,0x0 |
#define | LCD_S1_ACTIVE 0xef49,0x1 |
#define | LCD_S2_SELECT 0xef48,0x4 |
#define | LCD_S2_ACTIVE 0xef48,0x0 |
#define | LCD_S3_SELECT 0xef47,0x4 |
#define | LCD_S3_ACTIVE 0xef45,0x4 |
#define | LCD_CIRCLE_0 0xef45,0x0 |
#define | LCD_CIRCLE_1 0xef45,0x1 |
#define | LCD_CIRCLE_2 0xef45,0x3 |
#define | LCD_CIRCLE_3 0xef45,0x2 |
#define | LCD_DOT_0 0xef49,0x4 |
#define | LCD_DOT_1 0xef4b,0x0 |
#define | LCD_DOT_2 0xef4b,0x4 |
#define | LCD_DOT_3 0xef4a,0x0 |
#define | LCD_DOT_4 0xef4a,0x4 |
#define | LCD_IR_LOWER 0xef49,0x2 |
#define | LCD_IR_UPPER 0xef49,0x3 |
#define | LCD_BATTERY_X 0xef47,0x0 |
#define | LCD_EMPTY_1 0xef48,0x2 |
#define | LCD_EMPTY_2 0xef4b,0x2 |
#define | dlcd_show(a) bit_set(BYTE_OF(a),BIT_OF(a)) |
set a segment directly in the LCD buffer | |
#define | dlcd_hide(a) bit_clear(BYTE_OF(a),BIT_OF(a)) |
clear a segment directly in the LCD buffer | |
#define | dlcd_store(a) bit_store(BYTE_OF(a),BIT_OF(a)) |
store the carry flag to a segment directly in the LCD buffer | |
#define | BYTE_OF(a, b) a |
helper macros | |
#define | BIT_OF(a, b) b |
Definition in file dlcd.h.
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helper macros
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clear a segment directly in the LCD buffer
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set a segment directly in the LCD buffer
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store the carry flag to a segment directly in the LCD buffer
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